AD2023 DIY Background music
As i know all my childhood game has great repeative background
music so call BGM, but as i know all music need license.
HOw do i get a DIY music with input of multiple audio files
,can only ask Chat gpt for advice.
At first recommended me some audio generator which is still
license to use their music meaing paying for using it. And
it didn't say can input any audio files. SO i ask second
time , finally an answer pop up so i write this page to
stage a journey on BGM. So main ideal learn from those software
is to get a pattern then from pattern you arrange into songs
quote from In The Mix youtuber. Really great producer. But
i am not into it yet just starting this page.
Need A OTG wireless Microphone
https://s.shopee.sg/ Buy in shoppee
First try of this theory.
VIDEO
First beat mix
First beat Mp3
First beat Ogg
nice beat
nice beat Mp3
nice beat Ogg
nice beat2
nice beat2 Mp3
nice beat2 Ogg
Need something for a game. SO this is the only music i make.
Anyway got some sort of beat
Asking chat gpt
After chatting with chat gpt i got some
more hints like below so now i need to add my sound effect
base on these instruction. For a basic 4/4 beat: Place a
kick on beats 1 and 3, snare on beats 2 and 4, and hi-hats
on every beat. End up felt funny my first try manage to
get a pattern now follow instruction seems worse
Asking chat gpt again
Quarter Note Hi-Hats: Simple and steady,
often used in basic rock or pop beats. Played on each beat
(1, 2, 3, 4).
Eighth Note Hi-Hats: Adds more rhythmic
detail, commonly used in various genres. Played on each
beat and the off-beat (1 & 2 & 3 & 4 &).
Eighth Note Hi-Hats: Adds more rhythmic
detail, commonly used in various genres. Played on each
beat and the off-beat (1 & 2 & 3 & 4 &).
Sixteenth Note Hi-Hats: Creates a
more complex and fast-paced rhythm. Played on each beat,
off-beat, and the sixteenth subdivisions (1 e & a 2 e &
a 3 e & a 4 e & a). This is mistaken again.
Open and Closed Hi-Hats: Alternating
between open and closed hi-hat sounds to create variety.
Open hi-hat has a longer, sustained sound, while closed
hi-hat is short and crisp.
Syncopated Hi-Hats: Adds rhythmic interest
by placing hi-hats on unexpected beats. Common in funk,
jazz, and more complex musical styles. lua
I found the easy way to fill up pattern once 1 set is done
i can repeat it here is a video to remind myself
VIDEO
Recorded steps in audacity to remind myself how to make
progressive chords
VIDEO
Simple pattern in X video
Some one posted a video on piano and
teaching this simple pattern, i can't wait to try it out
on my funny sound effect DIY Total sound effect 1,2,3,4,5,
Interstella sound effect first 1, 5(5 same sound very near high reverb), 1,5(5 same sound very near high reverb) name it A
then 2,5 ,2,5 name it B then 3,5, 3,5 name it C then
4,5 4,5 name it D then C, B,A,B this may be chatgpt 4
beat note fill with this pattern So i ask chatgpt what
is this and is not ok to use it reply me this is Common
Chord Progressions and is free to use but overall arrangement
and specific recordings of songs using these progressions
are protected by copyright. so i think i can use these
first 1, 5, 4, 4 then 1, 4, 5 then 2, 5,1 then
1, 4, 4, 5 then 1, 5 , 4 , 3 , 4 , 1 , 4 , 5 then
4,4,1,5 or 1 ,4 ,2 ,5 So can't wait to arrange my
sound effect according to chord progression
Sixteenth Note Hi-Hats: Creates a more
complex and fast-paced rhythm. Played on each beat, off-beat,
and the sixteenth subdivisions (1 e & a 2 e & a
3 e & a 4 e & a). Now i think i know it
is a incline ladder of keys pitch of single instrument.
or a slope up then down. not building a set of e, a and
1 and 2.
first test 1,5 1,5 2,5 2,5 3,5 3,5 4,5 ,4,5
1to5 Mp3
1to5 Ogg
first test 1,5 1,5 2,5 2,5 3,5 3,5 4,5 ,4,5 then
speed changed
1to5pitchspeed Mp3
1to5pitchspeed Ogg
First progessive chords
progression1 Mp3
progression1 Ogg
First progessive chords second
progression2Mp3
progression2Ogg
Asking chat gpt again
Are you able to create a split
up a orchestra music into list I can create individual
hit hat snare later I can combine myself
Typical Orchestral Instrument Breakdown Orchestras
are usually divided into four sections: Strings,
Brass, Woodwinds, and Percussion. Below is a simple
breakdown that you can build upon gradually.
Melody
Violin, Flute, Trumpet
Use a soft synth or record simple tones.
Try high-pitched notes.
Plays lead melody, repeating every 4 or
8 bars. (e.g., C - D - E - F - G)
Harmony
Viola, Clarinet, Horn
Layer slightly lower tones to add warmth.
Supports melody with sustained chords every
2-4 bars (e.g., long held notes: C - G -
C)
Bass
Cello, Double Bass, Tuba
Use deep sounds like bass drums or deep
synths.
Steady rhythm every beat or 2nd beat (e.g.,
Boom - - Boom - )
Atmosphere
Harp, Strings, Choir
Use reverb or echo effects on long notes.
Soft background layer every 8 bars to add
depth
Rhythm
Snare Drum, Timpani, Cymbals
Replace with hi-hats, claps, or snares.
Snare on beats 2 & 4 (e.g., - Snare
- Snare) Timpani on 1st beat of every 4
bars
This could make my game background music into
something but i have yet got time to try as my simple
script just got excited.
Audacity got the rythm
After playing around i found
on top there is rythm generator , and after
generating i compare my creation with that above
and instantly it is music to me and i start to
drag my sound effect according to it. But it
need to be 0.2s or less so i use pitch speed or
tempo to shorten it.
then i ask AI for easy
replace dip and tip sound to my custom sound it
say no . I have to drag with intervals but
intervals sound so miss or away so i ask AI for
specific interval also don't have but the view
setting it guide me make me realize audacity got
it i can simply see the bar in background and i
can drag easily and i can start making rythm
easily rather than my dull wrong interval sound
effect . it has to be floow bars. which i
totally don't understand. lucky got generator
build in.
Finally one master pcs created 23 feb 2026 and sound ok with guided sample rythm generate and put in my DIY sound effect drum alike. I saw alot of music when it reach 3 min really nice one it make people crave to DIY make the rest until 4min above so i generated and align my sound
to more than 4min or 5min so that it feel complete not 3min not enough.
drumbeatsNewOK Mp3 120bpm
drumbeatsNewOK Ogg 120bpm
Bass
Cello, Double Bass, Tuba
Use deep sounds like bass drums or deep
synths.
Steady rhythm every beat or 2nd beat (e.g.,
Boom - - Boom - )
After redo all beats i manually align to first generator Rythm Track which i manuall add lenght to it. And 5min long i follow bar by bar and created my long 1 beat and 2 beat. Thinking above all wrong now should be correct.
1beat99bpm Mp3 99bpm
1beat99bpm Ogg 99bpm
2 beat. . So that bass are all done
2beat99bpm Mp3 99bpm
2beat99bpm Ogg 99bpm
Atmosphere
Harp, Strings, Choir
Use reverb or echo effects on long notes.
Soft background layer every 8 bars to add
depth
some how i found an morning raw sound
twisted delay into harp like sound so i
mix it up into 8 bar
Harpbar8 Mp3 99bpm
Harpbar8 Ogg 99bpm
Harmony
Viola, Clarinet, Horn
Layer slightly lower tones to add warmth.
Supports melody with sustained chords every
2-4 bars (e.g., long held notes: C - G -
C)
some how i found an morning raw sound
twisted delay into clarinet like sound so i
mix it up into 2 bar
2barClarinet Mp3 99bpm
2barClarinet Ogg 99bpm
some how i found an morning raw sound
twisted delay into clarinet like sound so i
mix it up into 4 bar
4barClarinet Mp3 99bpm
4barClarinet Ogg 99bpm
Melody
Violin, Flute, Trumpet
Use a soft synth or record simple tones.
Try high-pitched notes.
Plays lead melody, repeating every 4 or
8 bars. (e.g., C - D - E - F - G)
melody 4 bar 3 note first flute This
has to take note that zoom out in, will
cause all bar wrong. so Must measure and
paste by scrolling method do not zoom .
bar4melody Mp3
bar4melody Ogg
redo as can't see melody effect, C is
pitch N75, D is N71.938, , E is N68.5 F
is N66.6, G is N62.542 now i can easily
choose 8 bar or 4 bar
bar4melody Mp3
bar4melody Ogg
Combine
Melody+
Bass+
drumbeatsNew 99 bpm melody AFter
realign audio i find this is all wrong.
Need second try.
drumbeatsNew99melody Mp3
drumbeatsNew99melody Ogg
Finally Combine melody and bass and i
select 2 beats as felt like it
Melodybass Mp3
Melodybass Ogg
now combine 3
Melody+
Bass+
Atmosphere +
Harp,Melody, Bass
melodybassatmosphe Mp3
melodybassatmospheOgg
Harp,Melody, Bass, Clarinet
melodybassatmospheHarmony Mp3
melodybassatmospheHarmony ogg
This could make my game background music into
something but i have yet got time to try as my simple
script just got excited.
Files ogg Created using Audacity (GNU General Public License)
and encoded with Vorbis Tools (BSD-style license).
Files mp3 Created using Audacity (GNU General Public License)
and encoded with LAME MP3 Encoder (GNU Lesser General Public License)